2012年10月26日星期五

Prototye3 week1


We are going to make a game to help save the Shoshone language.I think this is a good idea,because in my country there are several languages are in the same situation. I remember another client is to help the children to get the communication skills.Be honest I like the communication ones more than the language one.It seems more challenging.But this one is also good.


We tried a different process.We did not write any code on this week and just considered the features and the concept in the game.This is new to me,because the former two prototypes we just came up with the idea in one day.It is good thing for us have a lot time to think.


 I proposed that the adventure element and puzzle solving thing can be good for our game,if we put the Shoshone language into the puzzle to let the children learn it in our game, and the objective may be to   find out some buried treasure to save the clansman.I also mention that the language is our power which is liked by everyone in the team.I'd like this game is like some kind of Uncharted on webpage with a top-down view. 


2012年10月19日星期五

Prototype2 week 5

We tried our best to let our game looked good and it seemed the client liked the idea.

This our game lools like


The presentation of Zac was perfect.I am glad the trees' model work so well in our game.

2012年10月13日星期六

Prototye week3-week4

We have a autumn break which let us to have a rest.



Animation in XNA

I took the job to find out the way to play a Animation in our game.At first I misunderstand what Zac meant.I found out the way to play a skeleton character Animation.But it seemed that our orcs just a piece of cut-board. But it is good thing for me to learn.


We started to merged the code.I just found out I need to add a lot of things to let the animation work in AB's code.I did not consider it at first,maybe it is good to merge the code in weeks.It is tough to do it in one time.